[]Struct lumol::sys::ParticleRef

pub struct ParticleRef<'a> {
    pub name: &'a String,
    pub kind: &'a ParticleKind,
    pub charge: &'a f64,
    pub mass: &'a f64,
    pub position: &'a Vector3D,
    pub velocity: &'a Vector3D,

A reference to a Particle with struct of array layout.


name: &'a String

A reference to a name from a ParticleVec

kind: &'a ParticleKind

A reference to a kind from a ParticleVec

charge: &'a f64

A reference to a charge from a ParticleVec

mass: &'a f64

A reference to a mass from a ParticleVec

position: &'a Vector3D

A reference to a position from a ParticleVec

velocity: &'a Vector3D

A reference to a velocity from a ParticleVec


impl<'a> ParticleRef<'a>

pub fn as_ptr(&self) -> ParticlePtr

Convert a ParticleRef to a ParticlePtr ; i.e. do a &T as *const T transformation

Trait Implementations

impl<'a> Clone for ParticleRef<'a>

impl<'a> Copy for ParticleRef<'a>

impl<'a> Debug for ParticleRef<'a>

Auto Trait Implementations

impl<'a> RefUnwindSafe for ParticleRef<'a>

impl<'a> Send for ParticleRef<'a>

impl<'a> Sync for ParticleRef<'a>

impl<'a> Unpin for ParticleRef<'a>

impl<'a> UnwindSafe for ParticleRef<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,